SIT-COMS BASED UPON THE LIFE OF FRED WEST
10. The Madman's Family
9. Are You Being Harmed?
8. Gouge And Mildred
7. Man Behaving Madly
6. Dad's Barmy
5. Absolutely Stab-u-lous
4. Some Mothers Do 'Ave 'Em
3. It Don't 'Alf Hurt Mum
2. Drop The Dead Daughter (In The Hole)
1. Only Fred And Corpses


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Previous Result
GUYS ONLY POLL
Which of these characteristics are most important in a partner?

Good sense of humour 20%
Non-smoker 8%
Blonde hair 7%
Pierced nipples 13%
Must be able to make a noise like a dolphin 50%

total votes

812

Previous Result
GIRLS ONLY POLL
Which of these characteristics are most important in a partner?

Owns his own house

4%

High income 13%
Prehensile tail 20%
Convicted murder 15%
Lives in a piano 45%

total votes

344

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TOMB RAIDER: THE SCREENPLAY

Angelina Jolie was this week named as the actress who’ll bring digitial cyberwench Lara Croft to life in the Tomb Raider movie. Based on the multi-million-selling Eidos video game series, Tomb Raider: The Movie has struggled to make it to the screen. Eidos has been determined to get the movie as close in tone to the game as possible, and only now do they have a script – courtesy of Stephen de Souza – that they feel confident enough about to proceed with. Here, for the first time anywhere, Bubblegun can present an exclusive extract of the screenplay.

INT. CURIOUSLY ANGULAR UNDERGROUND CAVE

A young woman with an overly-endowed chest, wearing absurdly tight hotpants, slides into view down a perfect 45-degree solid granite slope. This is LARA CROFT. At the bottom of the slope is a small medical kit. Lara shuffles astride it and bends down to pick it up.

LARA CROFT: Hmm.

A leopard bounds out of the darkness. Lara produces two pistols, and performs a backflip. Disastrously, she lands on the slope, and slides down into the path of the leopard.

The leopard runs into Lara's legs, causing them to expel jets of crimson blood. Lara tries to back up, but gets confused, and is trapped in a corner. She performs a forward somersault, turns and shoots the leopard dead.

LARA CROFT: Unh!

She approaches a large gate in the wall of the cave. She stands before an oversized keyhole, momentarily unsure what to do.

LARA CROFT: No.

Lara runs towards a deep chasm. As she approaches the edge, she jumps and stretches her arms out in an effort to reach the opposite side. She misses, and falls.

LARA CROFT: Eeeeeeeeeeeee!

She lands in a crumpled heap among bleached skulls. Seconds later, she's back again at the top of the cliff. Her second attempt to cross the chasm succeeds. She steps through an arch, and the screen fades to black.

INT. ANCIENT TEMPLE

Fade in. Lara appears before an ancient underground temple. Suddenly, she is attacked by an eagle.

LARA CROFT: Unh!

She produces a shotgun and kills the bird. She runs behind a pillar and discovers several shotgun bullets on the ground. She retrieves them.

LARA CROFT: Hmm.

Lara enters the temple. The entrance to the temple is blocked by a huge concrete cube. Lara pushes it forward.

LARA CROFT: Unh! Uh-unh!

The shifted block reveals a previously hidden passageway, leading to a room containing curiously-marked floor panels. Lara steps on one of the panels, and it collapses, sending her plummeting into a set of underfloor spikes.

LARA CROFT: Eeeeeeeeeeeee!

Fade in. Lara reappears before the mysterious room. Having worked out the correct sequence in the room, she crosses stepping only on safe panels.

As she reaches the other side, the exit slams shut, and a golden statue of some guy with a spear comes to life. Lara somersaults around the room, occasionally colliding with objects, and finding herself facing walls, while simultaneously trying to shoot the golden idol.

LARA CROFT: Unh!

After several futile attempts to kill the golden idol, Lara starts running around the room looking for some sort of switch, or something.

Unable to do so, she freezes motionless, while the letters "Q.U.I.T" appear, and hang mysteriously in mid-air for several seconds before being replaced by a Windows 95 desktop.

Fade to black.

Cue end credits.

 

 

 

 

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